POV-Ray : Newsgroups : povray.programming : sphere memory : Re: sphere memory Server Time
28 Jul 2024 08:34:17 EDT (-0400)
  Re: sphere memory  
From: ABX
Date: 30 Aug 2002 02:34:58
Message: <uf3umuo52v40rumoc9smuvfnhr3lfim85r@4ax.com>
On Fri, 30 Aug 2002 01:21:32 -0400, Mark Wagner <mar### [at] gtenet> wrote:
> or about 720 bytes per sphere.

whole sphere structure in discussed example cause at least:
- 11 pointers
- 1 int
- 1 unsigned long
- 7 single float
- 34 double float

and it contains:
- pointer to sphere and pointers to local structures
- transformation
- center and radius
- bounding box vectors
- other parameters

I don't know how much of memory use vista buffer.
I don't know how much of memory use other structures required for rendering.

ABX


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